Growth & Strategy

Why I Rejected a $XX,XXX Platform Project (And What Makes Apps Actually Lovable)


Personas

SaaS & Startup

Time to ROI

Medium-term (3-6 months)

Last year, a potential client approached me with an exciting opportunity: build a two-sided marketplace platform. The budget was substantial, the technical challenge was interesting, and it would have been one of my biggest projects to date.

I said no.

Here's the thing - they came to me excited about the no-code revolution and new AI tools like Lovable. They'd heard these tools could build anything quickly and cheaply. They weren't wrong technically, but their core statement revealed the problem: "We want to see if our idea is worth pursuing."

They had no existing audience, no validated customer base, no proof of demand. Just an idea and enthusiasm. This experience taught me something crucial about what makes apps truly lovable for early adopters.

In this playbook, you'll discover:

  • Why "testing if your idea works" is the wrong approach for early adopters

  • The real features that make users fall in love with your product from day one

  • How to validate lovability before building complex features

  • My framework for creating emotional connections with first-time users

  • What I've learned about building lovable MVPs across multiple client projects

Stop building products people tolerate. Start creating experiences they can't live without.

Industry Reality

What every startup founder believes about lovable features

Walk into any startup accelerator or browse through Product Hunt, and you'll hear the same mantras repeated endlessly. The conventional wisdom about creating lovable app features goes something like this:

The Industry's Standard Playbook:

  1. Build comprehensive feature lists - More features equals more value, right?

  2. Focus on UI polish - Beautiful interfaces make users fall in love

  3. Copy successful competitors - If it worked for them, it'll work for you

  4. Add gamification elements - Points, badges, and streaks keep users engaged

  5. Optimize for metrics - DAU, MAU, and retention rates tell the whole story

This advice exists because it's measurable, it's what VCs understand, and it's what worked for the unicorns we all study. The problem? It treats symptoms, not the disease.

Here's where this conventional wisdom fails in the real world: it assumes users are rational decision-makers who carefully evaluate feature lists before falling in love with products. But early adopters don't behave this way. They're not comparing spreadsheets of capabilities.

Early adopters fall in love with apps that solve a problem they didn't even realize they had, in a way that feels almost magical. They're not looking for the most features - they're looking for the right feeling.

The industry focuses on building products. I learned to focus on building relationships.

Who am I

Consider me as your business complice.

7 years of freelance experience working with SaaS and Ecommerce brands.

The client I mentioned earlier had fallen into the classic trap. They wanted to build a comprehensive platform because they'd seen other platforms succeed. Their wireframes included user dashboards, messaging systems, rating mechanisms, payment processing, admin panels - the works.

"But how do you know people actually want this?" I asked.

"Well, that's why we're building an MVP to test it," they replied.

This is where I knew we had a fundamental disagreement about what "testing" meant. Their idea of testing was spending months building a scaled-down version of their full vision, then seeing if people used it. My experience working with early-stage products had taught me something different.

I'd seen this pattern before with multiple clients. The ones who succeeded weren't the ones who built the most features fastest. They were the ones who created an emotional connection before they wrote a single line of code.

One of my most successful client projects was a B2B SaaS tool that started with just a simple landing page and a manual process. No complex algorithms, no automated workflows, no sophisticated UI. Just a clear promise and a founder willing to deliver on it manually.

The "product" was essentially the founder's expertise packaged into a repeatable process. Users fell in love with the outcome, not the interface. Only after proving people wanted the outcome did we build the technology to scale it.

That's when I realized: lovable features aren't features at all. They're feelings.

My experiments

Here's my playbook

What I ended up doing and the results.

After rejecting that platform project, I developed what I now call the "Lovability-First Framework." Instead of building features, I help clients build emotional connections. Here's the exact process I've refined through multiple client engagements:

Step 1: The One-Day Validation Test

I told my potential client: "If you're truly testing market demand, your MVP should take one day to build - not three months." This wasn't about being lazy or cutting corners. It was about testing the most important thing first: do people actually want this outcome?

Instead of building their platform, I recommended they create a simple Notion doc explaining their value proposition and start manually connecting buyers and sellers via email. No algorithms, no automation, no complex user interface.

Step 2: The Manual Magic Phase

The most lovable apps I've worked on started with what I call "manual magic" - delivering the core value by hand before automating anything. This approach reveals what users actually care about versus what you think they care about.

One client wanted to build an AI-powered content recommendation engine. Instead, we started with the founder personally curating content for 50 beta users via email. The users loved it - not because of the AI, but because of the personal touch and quality curation.

Step 3: The Emotion Mapping Exercise

I've learned that truly lovable features trigger specific emotions at specific moments. I work with clients to map out:

  • The "WoW" moment - When users first realize the value

  • The "relief" moment - When they realize their problem is solved

  • The "pride" moment - When they want to share it with others

  • The "habit" moment - When not using it feels weird

Step 4: The Minimum Viable Emotion

Once we've identified the target emotions, we build the smallest possible experience that triggers them. This might be a simple workflow, a well-timed notification, or even just really good copywriting.

For one client, the "lovable feature" wasn't a feature at all - it was the welcome email that arrived exactly 30 minutes after signup, with a personal video from the founder explaining the next steps.

Manual First

Start with manual processes to understand what users actually value before building automation.

Emotion Mapping

Identify the specific emotions your app should trigger and design experiences around those feelings.

One-Day Validation

Test demand with the simplest possible version before investing in complex development.

Quality Curation

Focus on delivering exceptional value to a small group rather than basic value to everyone.

The results of this approach have been consistently surprising. The client who implemented manual content curation saw 40% higher engagement than automated solutions. Users didn't just use the product - they became evangelists for it.

But here's the most important result: we learned what NOT to build. By starting with manual processes, we discovered that users didn't care about half the features we'd planned. They cared deeply about three specific aspects we hadn't initially prioritized.

The B2B SaaS client I mentioned earlier? Their "one-day MVP" (a landing page + manual process) generated 50 qualified leads in the first week. More importantly, it revealed that their original product concept was solving the wrong problem for the right people.

This validation-first approach doesn't just save development time - it creates products that feel inevitable to users. When you've manually delivered value to real people, you know exactly which features will make them light up with excitement.

Learnings

What I've learned and the mistakes I've made.

Sharing so you don't make them.

The biggest lesson? Lovable features aren't about technology - they're about understanding. The apps users fall in love with are the ones that demonstrate deep understanding of their world.

Here are the key insights I've gathered from this approach:

  1. Start with outcome, not features - Users don't want your app, they want the result your app provides

  2. Manual magic beats automation magic - Personal touches create deeper connections than perfect algorithms

  3. Small and beloved beats big and tolerated - It's better to have 100 users who can't live without you than 1000 who barely remember you exist

  4. Emotions are measurable - Track qualitative feedback as rigorously as quantitative metrics

  5. Validation happens in hours, not months - If you can't prove demand quickly, you probably can't prove it at all

The framework isn't about building faster - it's about building smarter. Every "failed" manual experiment teaches you something automation would have hidden.

How you can adapt this to your Business

My playbook, condensed for your use case.

For your SaaS / Startup

For SaaS products specifically:

  • Start with founder-led onboarding calls instead of automated flows

  • Use personal Loom videos for user education before building help docs

  • Manually segment users before building algorithmic recommendations

  • Create Slack/Discord communities before building in-app social features

For your Ecommerce store

For ecommerce applications:

  • Curate products manually before building recommendation engines

  • Send personal follow-up emails before automating customer service

  • Use existing tools (Instagram, WhatsApp) before building custom social features

  • Test pricing and positioning with real conversations, not A/B tests

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